On Fort Solis, I was responsible for defining a range of key visual elements across both branding and in-game presentation. This included creating the game’s logo, establishing the world branding, and designing environmental signage to help build out the game’s identity.
”Fort Solis a riveting story-driven thriller on the Red Planet available now on PS5”
I also designed the UI system, which was delivered diegetically through a screen integrated into the player character’s arm, keeping the interface fully grounded within the game’s world.