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Zombieland VR: Headshot Fever

A VR title developed for the Meta Quest by XR Games. My work on the project covered logo design, key art, UI/UX, and some trailer production.

Headshot_Fever_4k.jpg

Here’s a collection of UI screens from the main game.

The menus were all set within a penthouse apartment, which acted as the central hub for the experience. Each character from the film was tied to a different area of the space, helping to ground the UI in-world: the shooting range served as the training area, the kitchen housed gun selection, achievements were displayed in the living room, and level select was positioned around the pool table.

UI_Page_002.jpg
UI_Page_003.jpg
UI_Page_001.jpg
UI_Page_004.jpg
UI_Page_006.jpg
UI_Page_005.jpg
UI_Page_007.jpg

Survive ferocious zombies and enjoy the dystopian humour of Zombieland as Tallahassee, Wichita, Columbus and Little Rock train you to run the fastest, most dangerous zombie-killing race course ever devised - the Zombieland Invitational! (Captured on Oculus Quest).

View fullsize Callouts_Zombieland_Master_2021-03-25_17.41.jpg
View fullsize Callout_001_ingame_ALTcam.gif
View fullsize Weapon_table_002.gif
View fullsize Callouts_Callout_001_ingame_no_mouth_mov_2021-03-25_17.19.jpg
Callouts_Callout_001_ingame_no_mouth_mov_2021-03-25_17.18.jpg
Callout_003_ingame.gif


All Work

 

 

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